CONTINUUM: Roleplaying in The Yet by Sean Jaffe, Chris Adams, Liz Holliday

By Sean Jaffe, Chris Adams, Liz Holliday

The roleplaying online game of actual time go back and forth is now on hand. if you happen to may perhaps learn how to span time at will, what kind of civilization could you be coming into? Hailed by way of the SciFi Channel as "Unusual", this new online game breaks all of the outdated saws of time go back and forth and takes a clean, incisive method that has surprised gamer and difficult SF lovers alike.

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Opposite D'TerhZZl, (b. ;•. :.. •••••••. :::t.......... - . :~\. :.!. \ . ; . : . . . ' . , .. .. The Memory of InBetween The In-Between is what spanners call the period of their first learning to travel time, because most memories of this period are suppressed. The reasons for this are detailed below. Chapter 2 is written as if it were information available to a novice spanner. Details of the activitie of the many facets of life in the Continuum- higher Spans, Fraternities, the Societies and so on- are presented as they would be to a Span One inquiring about his newly adopted civilization.

The GM need also determine if such damage is lethal or bruise. For example, Cynthia falls off of a ledge, the GM rules the fall as having a damage rating of 2/3/4/5, the GM rolls a 6, for a C result on the damage chart (10-6=4), and assigns Cynthia 3 bruise lP. Cynthia needs to roll for shock now. Poor Cynthia. Graces, Victories, & Blunders in Combat An attacker rolling a Grace or Victory doubles the damage rating of the A damage code for that attack (if damage was the intention). Otherwise, a spectacular (and usually dramatic) success occurs as usual.

With the Aquarian cusp, the time has come to explain. Plain English 1 suffices, with a few distinctions. 1) The terms "past" and "future" are largely discarded, being useful only to levellers. When a spanner spans toward the Big Bang, he is said to be spanning Down. When he travels away from the Bang, he is spanning Up. Spanning levelly, of course is spanning Level. 2a) The Yet refers to actions a spanner has yet to perform: His 'personal future', specifically his Required Future. , pg. ] 2b) The actions a spanner has already lived through, his 'personal past', is called his Age, or "a part of his Age".

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