Eberron Player's Guide (Dungeons & Dragons: Supplement, 4th by David Noonan, Ari Marmell

By David Noonan, Ari Marmell

The Eberron Player's consultant provides the movie noir global of Eberron from the viewpoint of the adventurer exploring it. This product comprises every little thing a participant must create their personality for a D&D crusade within the Eberron environment, together with new feats, new personality powers, new paragon paths and epic destinies, or even a brand new 4th variation model of a vintage Eberron classification: the Artificer

Personal assessment: vital for the fanatics of the Eberron environment, and provides a host of cool and engaging issues for the other D & D video game which may simply be labored in, such a lot particularly Warforged and extra Alchemy. Who doesn't love Magical Robots and Clockwork Bombs?

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Additional resources for Eberron Player's Guide (Dungeons & Dragons: Supplement, 4th Edition)

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To fit in wherever you go. • to b e a m e m b e r o f a race that favors the bard, rogue, sorcerer, and warlock classes. PHYSICAL QUALITIES Changelings wear m a n y masks, concealing their true identities b e h i n d false faces. As shapechangers, changelings c a n appear to be m e m b e r s o f any humanoid race, playing the part o f a d w a r f one day and a dragonborn the next. This propensity for disguise leads people to distrust changelings, so most keep their true nature hidden. Although changelings c a n adopt any persona, most rely on a few established guises, each with a developed history and a network o f friends and acquaintances.

T h e i r mercurial nature breeds distrust and suspicion in other races. People are intent on seeing the worst in changelings; they assume the race uses its shapechanging ability for malicious ends. S o m e changelings do use their talents for evil, but such individuals exist in no greater n u m b e r s t h a n among other races. J grand civilizations and sweeping edifices devoted 2 to their people, changelings are content to treat the works o f other races as their own. T h e i r willingness LL to identify with a variety of societal structures is vital U to maintaining their false identities.

GNOMES Often overlooked by other races, gnomes among history's greatest movers. A thirst edge and secrets c o m b i n e d with natural and innate mystical talent m a k e gnomes reckoned with. are in fact for knowlcharisma a race to b e BACKGROUND AND HISTORY G n o m e s originally c a m e from the Feywild, but no one knows w h e n or how. W h a t is clear is that g n o m e s arrived in the world in n u m b e r s far greater t h a n did the eladrin. G n o m e s have spread across the world, but they have gathered in a few distinct communities, the greatest o f w h i c h is Zilargo.

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