GameMastery Module: Crucible of Chaos by Wolfgang Baur

By Wolfgang Baur

The misplaced urban has been came upon, hidden in a distant mountain valley. As adventurers rush to plunder its fabled treasures, a hungry terror prepares for his or her arrival. Crucible of Chaos is an exploration experience for high-level characters, appropriate with the world's preferred delusion roleplaying video game, and a part of the GameMastery Module line. GameMastery Modules additionally contain 4 pre-made characters so gamers can bounce correct into the motion and full-color maps and handouts to reinforce play.

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Finally, the city offers great story hooks and political angles for a savvy GM. If the city isn’t maintained, the citizens complain, then revolt. If the city flies into storms and is driven off course, it can conveniently arrive at your next scheduled adventure destination. Even something as simple as the prevailing winds in an area or during a time of year can not-so-subtly push the campaign in a certain direction. fearless and legendary explorers. Their names are soon spoken in cities and Pathfinder chapter houses around the world, and they should have no lack of opportunities for future adventures.

Otherwise, the shoggoth fights to the death. checks to notice creatures within range of its blindsight, and such creatures do not benefit from concealment. Engulf (Ex) A shoggoth can bowl over creatures up to one size category smaller than itself as a standard action. This attack affects as many opponents as the shoggoth’s body can cover. Each target can make either an attack of opportunity against the shoggoth or attempt a DC 39 Reflex save to avoid being engulfed. A successful saving throw indicates that the target has been pushed back or aside (target’s choice) as the shoggoth moves forward.

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