Hunting Grounds: The Rockies (Werewolf: the Forsaken) by Chris Campbell, Jonathan McFarland, Rick Jones, Matthew J.

By Chris Campbell, Jonathan McFarland, Rick Jones, Matthew J. Rourke

Place of origin of the Wolves

It's a spot of shelter, a territory the place the Tribes of the Moon carry robust. Wolves run on 4 toes via mountain forests, and on via city landscapes. yet even this position of safe haven has its personal hazards, horrors published in simple terms through the sunshine of the whole moon. Werewolves aren't the main harmful issues that breathe the evening air.

Mountains via Moonlight

Hunting flooring: The Rockies info the Colorado Rocky Mountains as a surroundings for Werewolf: The Forsaken™. This ebook comes entire with characters, historical past info and enormous numbers of plot hooks, in addition to an extended examine the spiritscape of the area. Play during the pattern tale supplied, or any of 1000's extra attainable. Make this land your personal.

Show description

Read Online or Download Hunting Grounds: The Rockies (Werewolf: the Forsaken) PDF

Best role-playing games books

Dragons of the East (Mage: The Ascension)

With phrases of Thunder

Shinto clergymen. Shaolin clergymen. Ninja clans. Confucian sages. Hindu fakirs. Asia is a brilliant dragon, dozing because it awaits the turning of the age. lengthy have the folk of Asia identified magical secrets and techniques. in the course of the mists of shrouded legends, they've got witnessed the powers of spirits, dragons, feng shui and chi energy.
We Shake the Pillars of Heaven!

Here Mage gamers and Storytellers will locate not just information regarding the heritage of Asiatic mages just like the Akashic Brotherhood and the Wu Lung, yet of alternative hidden teams within the some distance East, in addition to the specified magic of Asia. the following finally are entire ideas for the original sorcery of Asia, plus its unusual spirits and creatures, magical artifacts and hidden hazards.

Leverage: Hitters, Hackers and Thieves

When you have to damage in, bust heads, or skip a firewall, this sourcebook for the Leverage RPG supplies the instruments and tips to do it. leading edge know-how, high-powered guns, extra struggling with kinds, and improved principles for overcoming safety features and dealing with tech-heavy jobs. video game Masters will benefit from the rogue's gallery of minions and mooks to throw within the direction of the gamers.

Zombie Apocalypse (The End of the World)

Input the tip instances with Zombie Apocalypse, the 1st booklet after all of the area roleplaying line! The useless upward push and stalk the earth, hungry for the flesh of the residing. All that stands among a zombie and your mind are your talents, wits, and skills. lifestyles as you recognize it truly is approximately to finish, and a technique or one other, you’ll adventure the apocalypse and make your means during the aftermath… for those who can continue to exist that lengthy!

Pathfinder Module: The Moonscar

To astronomers and stargazers, the bizarre light patch at the moon is called the Moonscar. Many theories abound as to the character of this unusual characteristic, but in actual fact a terrifying legacy from the traditional previous. whilst a popular archeologist disappears whereas investigating a wierd mountaintop wreck, the adventurers needs to persist with the abductee via a mysterious portal right into a land of lunar insanity and demonic nightmare - for what scars Golarion's moon is a blight from the depths of the Abyss itself!

Extra resources for Hunting Grounds: The Rockies (Werewolf: the Forsaken)

Example text

The alpha of the Red Knives, Honcho, is detailed on p. 302 of Werewolf: The Forsaken. GRUNT Auspice: Rahu Tribe: Blood Talons Mental Attributes: Intelligence 2, Wits 2, Resolve 3 Physical Attributes: Strength 4 (5/7/6/4), Dexterity 3 (3/4/5/5), Stamina 4 (5/6/6/5) Social Attributes: Presence 2, Manipulation 2 (1/2/0/2), Composure 3 Mental Skills: Crafts (Weaponsmithing) 4, Medicine 1, Politics 1, Science (Kitchen Chemistry) 3 Physical Skills: Athletics 2, Brawl 3, Firearms 3, Stealth 1, Survival (Trapping) 3, Weaponry 2 Social Skills: Intimidation 2, Persuasion 1, Streetwise 2 (Black Market) Merits: Contacts (Anarchist Gang, Weapons Dealers) 2, Danger Sense, Gunslinger, Totem 1 Primal Urge: 3 Willpower: 6 Harmony: 5 Max Essence/Per Turn: 12/1 33 Virtue: Fortitude Vice: Sloth Health: 9 (11/13/12/9) Initiative: 6 (6/7/8/8) Defense: 2 (2/2/2/2) Speed: 12 (13/16/19/17) Renown: Glory 2, Purity 1 Gifts: (1) Blending, Crushing Blow, Partial Change; (2) Mighty Bound Many Uratha assume that Grunt is mute, but he simply doesn’t talk much.

The Knives have instructed the humans to obey the pack in all things (and to keep their fevered recitation of dogma under wraps for a while). The pack might be tempted to “liberate” the Knives’ pets, but the humans all fervently believe that the world outside is much more dangerous than life on the compound. They are true believers, even the children. Another potential concern is that the humans all know about the Red Knives’ nature, and by extension about the pack themselves. This is a violation of the Oath — should something be done?

The Garden is nominally maintained by the Echoes of Thunder, but it is open to Uratha from every tribe as long as they remember their place. BOULDER Northwest of Denver lies the city of Boulder, which is notable mainly for the fact that it provides easy access to both the Front Range and Rocky Mountain National Park from the urban area. The town itself is home to close to 95,000 people, and its Shadow is well kept and peaceful as modern American cities go. This is due more to unseen supernatural influence rather than to any special efforts on the part of the Uratha, however (see p.

Download PDF sample

Rated 4.86 of 5 – based on 19 votes