Island of Fire Mountain: DW2: A Dungeon World Adventure by Johnstone Metzger

By Johnstone Metzger

Island of fireside Mountain is an introductory experience module for the Dungeon international delusion role-playing game.

A small island within the South Seas. A lone fortress suffering from cannibal hordes and a race of monsters. a boat, wrecked at the rocks of the some distance shore, lacking all its staff and passengers. An historical urban that stands in ruins, guarded via the very components themselves, and rumoured to be choked with ghosts. All this and extra lie looking forward to a band of intrepid adventurers. Will they create peace and prosperity to the island, or purely go away the total global in ruins within the try? Come ashore, and discover for yourself!

Inside this experience module you'll find:

  • A entire island, with a variety of warring factions and a ruined city.
  • New monsters, characters, and magical goods to vex or reduction the PCs.
  • Customized beginning tactics and suggestion approximately asking the avid gamers questions that give a contribution to the environment, whereas retaining the island a mysterious position for them to explore.
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    Additional info for Island of Fire Mountain: DW2: A Dungeon World Adventure

    Example text

    Numerous islanders have fallen ill from drinking tainted water, and their only source of relief is the medical supplies supplied by Theobald DeCourt—which the tribe must pay for with sexual favours. Chu-sal has found a magical artifact possessed by the cyclopeans—a thing that purifies water for drinking. She could not seize it, and indeed her brother was killed by cyclopeans when the two of them came upon it. Only Chu-sal escaped with her life. She wants the artifact for her people, so they no longer need to rely on the marshal’s medicines.

    If you also run wild, out of control, mark experience. •On a miss, you come back to our senses too late, having done things you barely remember. The danger of the cannibal madness unfolds as follows: GRIM PORTENTS ○ ○ ○ ○ ○ Cannibals raid cyclopean territory and destroy homes. A group of cannibals find the shipwrecked survivors. Sir Fessivan and the mother of beasts try to fight the cannibals but are unsuccessful. Cyclopean warriors attempting to defend the mother of beasts are massacred by cannibals.

    In retaliation, the cyclopeans begin attacking the fort at odd intervals. Mandred is loathe to reveal the truth of his actions to anyone, and so no one at the fort understands why the cyclopeans are attacking them. They fear the worst—that wholesale destruction is upon them—and react accordingly. The Marshal Theobald DeCort, tired of going to the islanders and bartering to have his needs met, seizes several native woman and brings them to the fort to act as his slaves. His excuse is that it is dangerous outside the fort and someone needs to do the chores.

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