By Logan Bonner, Matthew Sernett, Rodney Thompson
Iconic Dungeons & Dragons® monsters which are effortless to run and enjoyable to fight.
This crucial product for Dungeon Masters collects the main iconic monsters of the Dungeons & Dragons global in a single convenient field and provides all-new versions, together with new spins on such loved monsters as dragons, orcs, and vampires. The monsters defined herein are designed to be effortless for Dungeon Masters to exploit and enjoyable for avid gamers to struggle. as well as wrestle data, every one monster access comes with tale info to assist DMs contain the monsters into their adventures and campaigns.
In addition to a complete number of iconic Dungeons & Dragons monsters, this field includes die-cut tokens for the monsters that seem inside, in addition to a 32-page event that showcases a number of of the monsters. Dungeon Masters can simply comprise the journey into their ongoing campaigns.
• 160-page e-book of monsters
• 32-page adventure
• 10 sheets of die-cut monster tokens
Read or Download Monster Vault (Dungeons & Dragons 4th Ed: Essentials) PDF
Best role-playing games books
With phrases of Thunder
Shinto monks. Shaolin priests. Ninja clans. Confucian sages. Hindu fakirs. Asia is a smart dragon, dozing because it awaits the turning of the age. lengthy have the folks of Asia identified magical secrets and techniques. in the course of the mists of shrouded legends, they've got witnessed the powers of spirits, dragons, feng shui and chi energy.
We Shake the Pillars of Heaven!
Here Mage gamers and Storytellers will locate not just information regarding the background of Asiatic mages just like the Akashic Brotherhood and the Wu Lung, yet of different hidden teams within the a long way East, in addition to the designated magic of Asia. the following eventually are whole ideas for the original sorcery of Asia, plus its unusual spirits and creatures, magical artifacts and hidden hazards.
When you've got to damage in, bust heads, or skip a firewall, this sourcebook for the Leverage RPG delivers the instruments and tips to do it. innovative know-how, high-powered guns, extra combating kinds, and elevated principles for overcoming safety features and dealing with tech-heavy jobs. video game Masters will benefit from the rogue's gallery of minions and mooks to throw within the course of the gamers.
Input the tip occasions with Zombie Apocalypse, the 1st ebook finally of the area roleplaying line! The lifeless upward push and stalk the earth, hungry for the flesh of the dwelling. All that stands among a zombie and your mind are your abilities, wits, and skills. lifestyles as you recognize it really is approximately to finish, and a method or one other, you’ll event the apocalypse and make your manner in the course of the aftermath… when you can continue to exist that lengthy!
To astronomers and stargazers, the weird light patch at the moon is named the Moonscar. Many theories abound as to the character of this unusual function, but the fact is a terrifying legacy from the traditional previous. while a well known archeologist disappears whereas investigating a wierd mountaintop destroy, the adventurers needs to stick to the abductee via a mysterious portal right into a land of lunar insanity and demonic nightmare - for what scars Golarion's moon is a blight from the depths of the Abyss itself!
- Leverage: The Roleplaying Game: Get Ready to Get Even
- Earthdawn Gamemaster's Guide (3rd Edition)
- Cypher Collection 1
- Pathfinder Module: From Shore to Sea (Pathfinder Modules)
- Pathfinder Chronicles: Seekers of Secrets - A Guide to the Pathfinder Society
Additional resources for Monster Vault (Dungeons & Dragons 4th Ed: Essentials)
They have nothing to lose, and I heir numbers could be endless-no one knows how many demons exist. Blood and Violence: Demons live only to destroy, and whatever they can't destroy, they hate. A demon unleashed from the Abyss tears at the edifices of the world and rips apart anything it can, relishing bloodshed and brutality. The crealttres have no concept ofhonor, mercy, or pity. The aftermath of a demon attack displays their cruelty. They leave behind villages burned to cinders, bodies torn limb from limb, and land forever corrupted by fiendish influence.
Ill DEMON The monstrous demons spill out from the Abyss, spreadin9 violence and destruction with every step they take. They tear down the stron9. devour the weak, and despoil anythin9 they touch with absolute evil. The hateful agents of chaos known as demons come in a multitude of forms, each perverse and horrific. Their abilities and renown range from the stench of the weak, pitiful dretches to the crashing lightning and consuming flames ofithe "Summoning a demon to immense, formidable balors.
Corrupting Touch + At-Will Attoclc: Melee 1 (one creature); +14 vs. AC Hit: 3d6 + 6 damage. +Charming Kiss (charm) + At-Will Attoclc: Melee 1 (one creature); 12 vs. Will Hit: The target cannot attack the succubus. The effect lasts until the succubus or one of Its allies attacks the target, the succubus drops to 0 hit points, or the succubus uses this power again. If the target Is affected by charming Ieiss at the end of the encounter, the effect lasts until the succubus falls to kiss the target during a 24-hour period.