Monster Vault (Dungeons & Dragons 4th Ed: Essentials) by Logan Bonner, Matthew Sernett, Rodney Thompson

By Logan Bonner, Matthew Sernett, Rodney Thompson

Iconic Dungeons & Dragons® monsters which are effortless to run and enjoyable to fight.

This crucial product for Dungeon Masters collects the main iconic monsters of the Dungeons & Dragons global in a single convenient field and provides all-new versions, together with new spins on such loved monsters as dragons, orcs, and vampires. The monsters defined herein are designed to be effortless for Dungeon Masters to exploit and enjoyable for avid gamers to struggle. as well as wrestle data, every one monster access comes with tale info to assist DMs contain the monsters into their adventures and campaigns.
In addition to a complete number of iconic Dungeons & Dragons monsters, this field includes die-cut tokens for the monsters that seem inside, in addition to a 32-page event that showcases a number of of the monsters. Dungeon Masters can simply comprise the journey into their ongoing campaigns.
Game components:
• 160-page e-book of monsters
• 32-page adventure
• 10 sheets of die-cut monster tokens

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Additional resources for Monster Vault (Dungeons & Dragons 4th Ed: Essentials)

Example text

They have nothing to lose, and I heir numbers could be endless-no one knows how many demons exist. Blood and Violence: Demons live only to destroy, and whatever they can't destroy, they hate. A demon unleashed from the Abyss tears at the edifices of the world and rips apart anything it can, relishing bloodshed and brutality. The crealttres have no concept ofhonor, mercy, or pity. The aftermath of a demon attack displays their cruelty. They leave behind villages burned to cinders, bodies torn limb from limb, and land forever corrupted by fiendish influence.

Ill DEMON The monstrous demons spill out from the Abyss, spreadin9 violence and destruction with every step they take. They tear down the stron9. devour the weak, and despoil anythin9 they touch with absolute evil. The hateful agents of chaos known as demons come in a multitude of forms, each perverse and horrific. Their abilities and renown range from the stench of the weak, pitiful dretches to the crashing lightning and consuming flames ofithe "Summoning a demon to immense, formidable balors.

Corrupting Touch + At-Will Attoclc: Melee 1 (one creature); +14 vs. AC Hit: 3d6 + 6 damage. +Charming Kiss (charm) + At-Will Attoclc: Melee 1 (one creature); 12 vs. Will Hit: The target cannot attack the succubus. The effect lasts until the succubus or one of Its allies attacks the target, the succubus drops to 0 hit points, or the succubus uses this power again. If the target Is affected by charming Ieiss at the end of the encounter, the effect lasts until the succubus falls to kiss the target during a 24-hour period.

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