Races of Destiny (Dungeon & Dragons d20 3.5 Fantasy by David Noonan, Aaron Rosenberg, Eric Cagle

By David Noonan, Aaron Rosenberg, Eric Cagle

A brand new sourcebook detailing people, half-breeds, and unique almost-human races for the D&D video game.

Races of future offers Dungeons & Dragons gamers with an in-depth examine people, half-orcs, half-elves, and different "almost human" unique races that populate the D&D global. frequently more bizarre or extraordinary than thoroughly targeted races, those half-races show off the bizarre combos of skills and cultures attainable in a delusion environment. This sourcebook contains fresh races, new ideas, feats, spells, and magic

items attuned to every race. The publication comprises fabric for gamers and DMs alike, together with new status sessions, principles for interplay among races, and a wealth of cultural information.

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Extra resources for Races of Destiny (Dungeon & Dragons d20 3.5 Fantasy Roleplaying)

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37 Illus. by E. Cox CHAPTER 2 HALF-ELVES & HALF-ORCS 38 That said, some half-elves buck the stereotype and study the fledgling sciences of technology with the same zeal that half-elf artists and bards study song, painting, and dance. Again, blessed with a longer life span than humans, half-elves who study or design items of technology can produce amazing creations. Like anything else they create, technological devices manufactured by half-elves are often a wonderful blend of practicality and beauty.

If he was accepted into the culture, he’ll probably have a positive view toward humans. If he was treated harshly, his attitude will be much more negative and resentful. Even a half-elf who is entirely accepting of human society and customs can feel the difference between himself and his full-blooded human kin. Half-elves admire humanity’s passion, drive, and sense of adventure, but they are dismayed by its shortsightedness, propensity for violence, and tendency toward xenophobia. Half-elves become impromptu ambassadors in human lands (whether they want to or not) due to their natural social skills.

On the other hand, raising a half-elf child with his developmental peers means an achingly slow trip through childhood. From the half-elf’s perspective, human friend after human friend matures quickly while the half-elf remains stuck in place. For one or the other of these reasons, a half-elf child often withdraws from the world, seeking solitude where he can. QUIET EXTERIOR, INNER TURMOIL Once a half-elf survives his lengthy childhood and adolescence, he emerges much more serene and poised than those of many other races—at least on the surface.

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