Thieves of Tharbad (MERP ICE #8050) by Lisa J. Evans, Walter H. Hunt, Evan Jamieson, Richard Meyer,

By Lisa J. Evans, Walter H. Hunt, Evan Jamieson, Richard Meyer, Robert G. Traynor

This product info the foremost buying and selling urban west of the Misty Mountains, a urban teeming with cutthroats and thieves. Rescue the Princess of Cardolan's stolen tiara and support get a divorce the advanced smuggling ring.

Tharbad used to be based within the moment Age via Tar-Aldarion as an inland port for his fleet to exploit whereas exploring the inner of Middle-earth... Its huge avenues, public parks and good laid out streets have been the envy of alternative northern towns, for Tharbad was once equipped by way of the Numenorians on the top in their strength. but the years haven't been sort to Tharbad... even supposing a lot grandeur is still, such a lot sections of town have fallen into decay.

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Extra info for Thieves of Tharbad (MERP ICE #8050)

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If anyone steps within 5 feet of the summoning circle's edge (such as to retrieve the fallen book at the far end ofthe room), the presence oflife in clos e proximity triggers the long- delayed effect, and with a blast of smoke, the fiendish seugathi appears in the middle of the room. The monster is not aware that any time has passed, nor does it know it was being summoned by a Runelord's apprentice, but it certainly is furious at being called away from the Abyss. As no protective wards are in place, it can immediately attack any living creatures it sees, and does s o at once.

A lacedon who takes damage immediately switches tactics and stops shaking the boat, instead attacking the PCs within from the water. The hungry undead fight to the death, but do not pursue PCs beyond sight of the water. LACEDONS 8 XP 400 each hp 13 each (Pathfinder RPG Bestiary 146) CR 1 L3. STONE PLATFORM A stone p l atform extends from the cave wa l l here, its floor a foot from the water su rface. An i m mense red metal panel sits i n the fa r wa l l , its face engraved with n u m ero us scenes depicti n g a bea utifu l wom a n on a t h ro n e as n u merous stra n ge m o n sters bow befo re her.

The wa l l op posite the final step depicts a l ascivious pai nti n g of a bea utifu l wom a n , arms outstretched as if to welcome one i nto a n e m b race, l i ps twisted i n a fai ntly cruel s m i le. A p h rase i n a foreign tongue is i n scribed i n go l d across the top of the m u ra l . This image of Sorshen radiates strong conjuration magic. " An examination of the mural and a successful DC 20 Perception check reveals that the image's feet display more wear than anywhere else. By kissing Sorshen's feet, a person is immediately teleported away to appear on the platform at area L1.

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