By S. Coleman Charlton
"Middle-earth position enjoying, 2d variation includes:
• Middle-earth personality Templates should you wish fascinating, absolutely built characters in a flash.
• an entire personality improvement process masking Hobbits, Elves, Dwarves, people, Orcs, Trolls, etc.
• A Magic approach with uncomplicated but complete ideas that replicate the original nature of using magic and gear in Middle-earth.
• A flavorful strive against method that's reasonable, speedy, and playable.
• Gamemaster instructions that disguise shuttle, encounters, climate, random occasions, therapeutic, poisons, magic goods, and lots more and plenty more.
• certain details on Creatures and Peoples that covers the foremost beasts, monsters, and cultures of Middle-earth.
• An elevated set of secondary abilities, heritage innovations, and professions.
• an entire pattern event set within the Trollshaws, entire with layouts."
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Extra resources for Middle Earth Role Playing: Collector's Edition (2nd Edition)
Rather than face this fate, many of Taldor’s vagabonds gather together in the wilds of the empire and form into gangs and pirate bands to make their living preying upon anyone who strays into their territory. There are even vagabond camps beneath the streets of Oppara and Cassomir, as citizens tired of being press-ganged build homes far from the prying eyes of the rich. The one exception to the mistreatment of Taldor’s vagabonds is a massive camp on the south shore of the River Porthmos, across the Grand Bridge from Oppara.
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