By Nicky Rea
The Emerald Isle
Ireland - the guts of the Celtic delusion and legend. here's a land divided through petty kings, a land of historic mysteries and of robust magic. And so much wanted of all is Silver's Gate, the final gate to Arcadia - rumored to be hidden someplace alongside the islands rocky shores.
The Immortal Eyes trilogy has spanned the globe, from San Francisco, to Hawaii, and now ultimately to eire. court docket of all Kings is the ultimate installment within the Immortal Eyes trilogy.
Court of all Kings includes:
an entire advisor to eire - either the genuine and enchanted;
good points 3 mini tales surrounding the Immortal Eyes chronicle;
whole information on a brand new Irish kith, the Clurichaun.
Read or Download Immortal Eyes: Court of All Kings (Changeling: The Dreaming) PDF
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Extra info for Immortal Eyes: Court of All Kings (Changeling: The Dreaming)
In addition, he suffers no adverse effects from the Race: Orc or half-orc. loss of one of his eyes. Alignment: Chaotic evil, chaotic neutral, or neutral evil. Command the Horde (Ex): An eye of Gruumsh can Base Attack Bonus: +6. direct the actions of any nongood orcs or half-orcs that are Feats: Exotic Weapon Proficiency (orc double axe), within 30 feet of him and whose Hit Dice are lower than his Weapon Focus (orc double axe). character level. Those who follow the character’s orders gain Special: The character must be a worshiper of Gruumsh a +2 morale bonus on Will saves.
New feat described in Chapter 3 of this book. Positive Energy Burst (Su): By expending two turning attempts as a standard action, Torga can deal 8d6 points of damage to all undead within 100 feet (Reflex DC 18 half). Smite Evil (Su): Torga may attempt to smite evil with one normal melee attack. She adds +2 to her attack roll and deals 5 extra points of damage. Smiting a creature that is not evil has no effect but counts as a use of the ability for that day. Smite Undead (Su): As smite evil, but it functions against undead and provides a +2 bonus on the attack roll, and a +8 bonus on the damage roll.
Level. Rage (Ex): +8 to Str, +4 to Con, +2 on Will saves, –4 to AC Sight of Gruumsh (Ex): At 10th level, an eye of Gruumsh for up to 7 rounds. The swing blindly class feature (see below) gains the ability to see the moment of his own death through imposes a greater AC penalty but grants a further +4 bonus to his missing eye. This foreknowledge gives him a +2 morale Strength for a total of +8. bonus on all saving throws and Armor Class from then on. Ritual Scarring (Ex): Bara-Katal has a +1 natural armor He also does not go unconscious when reduced to negative bonus to AC.